Agency Official Strategies Manual

IEYTD 3 | Mission 6

"Operation: KBOOM"

IEYTD 3 | Mission 5 Back to Hints Homepage

Objective 1

Survive the trap!

Hint 1

Zor is always interrupting, these lasers must have a source.

Hint 2

Gears! Can you stop them?

Solution

Jam the screwdriver into the gears to stop the trap from rotating.


Objective 2

Power the lab

Hint 1

The computer screen shows two generators. What could power them?

Hint 2

The generators are across the sea of lava from you, how can you reach them?

Hint 3

The mobile bucket looks sturdy, it can withstand a lot of heat.

Solution

Lower the bucket with the controls to your left into the lava to fill it. Raise the bucket and move it to one of the generators. Pour the lava into the generator, and use the drain button on the computer to lower the amount to the correct value, indicated by an arrow. Do this to both generators to power the lab.


Objective 3

Build a replacement

Hint 1

Dr. Prism mentioned moving forward. Is there a control for that?

Hint 2

Broken metal everywhere! It must take a sturdy mold to make gears this big.

Hint 3

The molding station to your right looks like it can take different patterns.

Solution

Open the drawer of the smelter to your right, inside are three molds. Find the fourth mold on the ground next to it. Remove the molds, and place the two faces that make a circular gear face up, and close the drawer. Place an ingot in the top of the smelter, pull the lever, and retrieve your finished gear when cooled.


Objective 4

Fix the gears

Hint 1

Now that we have a gear, it must fit somewhere.

Hint 2

A blowtorch works, but not without risking your own hands. How are you supposed to use this device?

Solution

Wear the welding mask from the hook behind your right shoulder. Pick up the blue tank gadget from behind your left shoulder, and press the button on top to release the cold tank. Replace it with the heat tank from the front of the lab, and use it to weld off the door and access the interior.


Objective 5

Deactivate the destabilizer

Hint 1

Zor always makes machines that run on the letter Z. Is there something that could fit this slot?

Solution

Using different sides of the prior molds, construct a Z tool with a handle and insert it into the slot. Rotate it so the handle faces left to deactivate the machine


Objective 6

Rescue

Hint 1

Dr. Prism is in danger! How can you reach her quickly?

Hint 2

Her cabin is about to fall, it needs to be lifted quickly!

Solution

Lower the lava bucket all the way, then underneath Dr. Prism’s cabin, then up slowly to raise her up to safety.


Objective 7

Follow orders

Hint 1

Dr. Prism is requesting all power go somewhere.

Solution

On the left, rotate the lever such that all lava goes into generator Z-01. After that, move the cabin forward with the top button of the dangling remote.


Objective 8

Buy time

Hint 1

Blinking red lights seem bad, how do we make them go away?

Hint 2

Dr. Prism is requesting something, where can you find something in the middle of a volcano lab?

Solution

Press, flick, twist, and pull the various devices to make all red lights on the machine deactivate. Eventually, Dr. Prism will request a wrench. Make a wrench with the hexagonal face mold and two others to form a handle. Give her the wrench with telekinesis.


Objective 9

Redistribute the power, again

Hint 1

Dr. Prism is asking to distribute the lava between tanks Z-02 and Z-03 evenly.

Hint 2

After that, Dr. Prism is asking to distribute the lava between all tanks evenly.

Solution

Move all the lava into tank Z-02 by pointing the lever on the machine to your left vertically, then move half of the lava to Z-03 by rotating it right. After following instructions on placing the shield generator, rotate the lever all the way left to pour into tank Z-01 to finish the power, then pull the yellow lever on Dr. Prism’s mark.


Objective 10

Solve the core

Hint 1

All three stabilizers need pulled at once, how can you do that with only two arms?

Hint 2

Kinesium is known to interact strangely with telekinesis.

Solution

Point your telekinesis at the center kinesium core and angle it until all three destabilizers are targeted, then hold down your telekinesis and pull until the end.